top of page
WEBSITEUPLOAD.png
Anchor 10

NEWHAM TILES

An ongoing work documenting the decorative tiles of Newham, and reimagining them using 3D printing and ceramics. 

Available to buy 

 

MY TOOTBRUSH

MY TOOTHBRUSH
 

uhd81NiA.jpg
ylw5DPLE.jpg
WEBSITEUPLOAD.png
ZMSMiznc.jpg

What would you choose to own in a future where you don’t have to own anything?’

 

Expanding on the concept of flexible future living, Sorrel Madley explores new economic models, imagining a scenario in which anything can be rented and therefore (almost) nothing is owned. With My toothbrush, Madley explores the idea of a post-ownership world where the last owned objects hold a special sentimental value and connection with their owner. Fiercely questioning the ethical implications of our consumerist society, the project plays with the freedoms that would be gained and lost in a future without a need for ownership.

 

EXHIBITED AT DUTCH INVERTUALS 'EQUILIBRIUM CITIES' 

 DURING DUTCH DESIGN WEEK 2021.  Click HERE 

PUBLISHED IN BEAUX-ARTS no. 452

Anchor 1
DONT GOOGLE IT

TIME MACHINE

timemachinecolouredin.png
cowboyhat.png
timemachine legs.png
timemache2.png
toast.png
timemachinemodel.png
Entire_Piece_Dark_Photographer_Femke_Reijerman.jpg

Time is often something stored, and then brought back to the surface through objects and memories.  This ‘Time Machine’ visualises the timespan of Sorrel Madley's creative endeavours. A cowboy hat rests opposite a miniature toilet, adorned with a shrimp. Plaster casts mimic ceramic finishes. Rough meets smooth, fragile joins firm. It is a cabinet of experiences, which can be moved, rearranged, forgotten and rediscovered from moment to moment. The colours and details aim to capture the viewers’ attention, deliberately overstimulating their brain in order to slow down and expand their experience of time.

 

“To lengthen time, fill it, if you have the chance, with a thousand new things” (Jean-Marie Guyau)

EXHIBITED DURING DUTCH DESIGN WEEK 2020.  Click HERE 

USED IN THE OPENING OF DDW TV

FEATURED IN DAMN MAGASINE ISSUE 77 'On Joy and Happiness'

DAMNº77_A Converation on Happiness (dragged).jpg
DAMN77covers_finalA.jpg

WHAT DOES GOOGLE
KNOW? 

Google enables us to ask any question, any time. What happens when you try to use to google to understand yourself? ‘What Does Google Know’ visualises the results of googling a birth defect, revealing uncomfortable and confusing results. Traversing the pages of google the film reveals a distinct hierarchy of whose voices dominate internet discussion. What truth lies in these internet results remains unclear. The never ending information giving an addictive illusion that the answer you seek is just on the next page.

Made with funding from DGI PODCASTS

Anchor 2

CLICK HERE FOR FACE FILTER

PASSWORD : SORREL

fish diagram
fish5.jpg
Anchor 3
cleanfullpodium fish.png

We live in a society where it has never been easier to edit and curate our own image. Platforms such as Instagram provide photo editing tools, as well as face filters which can completely alter and manipulate our facial features. Creators behind these tools seem to stare the growing diverse beauty movement in the face and say; ‘Beauty is not about self-confidence, self worth or personality. Beauty is youthfulness, large eyes, full lips and flawless skin.’


What if this tool which seems to reestablish cliched beauty standards could be used to revolutionise who and what is represented in society?

fishacetate.png
fish.png

A FUTURE FOR FISH 

With so many alternatives to meat, why is there such a lack of fish substitutes when the fish industry creates parallel environmental issues? The project experimented with ways in which the experience of eating fish could be replicated. In collaboration with Anna Diljá Sigurðardóttir  We focussed primarily on nutritional value and fish texture, providing an alternative which is both aesthetically and nutritionally very similar to the real thing. This project was part of the Embassy of Food during the Dutch Design Week 2017.  

Anchor 4

DIMENSION AIR DINING EVENT 

01_34.jpg(mediaclass-full-width.c3083fed
33462604_10156635611310809_7786224092113
41884998961_9a85af30f5_o.jpg(mediaclass-
41842243042_a89737424b_o.jpg(mediaclass-
img_6501.jpg(mediaclass-full-width--port
Cabin-Crew-Photo.png

 Performed at Mediamatic Amsterdam

An event in collaboration with Mediamatic Amsterdam to provide a three night fine dining event. The project involved 18+ people and ran all sides of the event, including dishes, choreography, sound lighting and marketing. 

Anchor 5
aligned-drawings-transparent.png
aligned-drawings-transparent.png
cropped-drawing.png
DSC_0196.jpg
pouring-transparent.png
bigdrawing.jpg
IMG_1780-(1).jpg
DSC_0226.jpg
DSC_0218.jpg
bad transparent collection.png
strucutre.png
SECOND-CASTING.png

A research into developing a technique to allow complete freedom when creating ceramic shapes. The concept was born from a desire to translate sketches directly into objects, and push the boundaries of conventional ceramic mould making. The technique uses sewn together fabric that is used as a mould. This process enables the casting of both plaster and clay. In current development are moulds that are easily removable and reusable.

Anchor 6

HIGH FIDELITY

OAT_5436.png

An applied research group project to take on the newly developed digital platform of High Fidelity. We designed alter egos and 3D scanned these to create avatars. In this way we were able to meet other users and conduct our research. We were primarily focussed on understanding how public space is used differently in the virtual world and who is using it. During our research we were able to do in-world interviews and even participate in meetings held by Philip Rosedale, the CEO of High Fidelity, and other members of the team. As a result we presented our findings in a book and created a video depicting our transgression into this virtual world

PAMELA

OAT_5437.png

FABRIC CERAMIC

scultpure-falling-apart.png
Anchor 7

After receiving an email from my grandfather to inform me he had found a new girlfriend. I used a trip home to try to rationalise my feelings towards this new relationship.

Anchor 8
OOSTERWOLD 3.png
OOSTERWOLD 4.png
OOSTEROWOLD 2.png
OOSTERWOLD 1.png

Working with PHD students from Wageningen University on the area of Oosterwold. Residents are allowed to build freely within some proportional constraints. Using patterns found naturally I proposed a system where residents ownership of land grows and intertwines naturally rather than the current system where the area is cut into divisible squares. In this way a more harmonic community could emerge allowing for greater integration and cooperation. 

Find out more here

Anchor 9

SEX DINNER

noodlewoman.jpg
nele2.jpg
hands.jpg
hand5.jpg
hand3.jpg

Working within a group we created a three part sexual dining experience. The project focussed on creating dishes which when placed on the body, would create a multi-sensory but also sensual experience. The flavours incorporated aphrodisiacs which intensified as you worked up the arm. This event showed me the excitement of creating an event which a live audience experiences and was the beginning of me understanding the different factors involved when designing for a public audience.

2D HOTDOG.png

Have you ever eaten a 2D Hotdog?

bottom of page